| Belphegor Progress | |
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Sesshōmaru ~KHRB Leader~ ~Flame of Rage~
Posts : 234 Join date : 2010-01-05 Location : United Kingdom
| Subject: Belphegor Progress Tue Jul 13, 2010 3:04 am | |
| Well I decided that I would code Belphegor first, then maybe squalo or viper, and gola mosca last. For Belphegor, I have pretty much just coded the base for him, but I have coded some combo's it's just a matter of the player combining them, I will show 2 combo's I found: Another advantage about being Belphegor is that he conceals his weapons, which give the player and element of surprise which is pretty good form my point of view. Also Belphegor punch combo requires you to be quite close as shown on the screen.
Last edited by Luxus on Tue Jul 13, 2010 3:28 pm; edited 1 time in total | |
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Death Hitman
Posts : 170 Join date : 2010-04-18
| Subject: Re: Belphegor Progress Tue Jul 13, 2010 3:20 am | |
| wow thats nice, cant wait to see more ^^ | |
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TaKeShi Arcobaleno
Posts : 313 Join date : 2010-04-07 Location : Our House...
| Subject: Re: Belphegor Progress Tue Jul 13, 2010 5:30 am | |
| Awesome Cant Wait To See The Progress Of Other Characters.. | |
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Sesshōmaru ~KHRB Leader~ ~Flame of Rage~
Posts : 234 Join date : 2010-01-05 Location : United Kingdom
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Death Hitman
Posts : 170 Join date : 2010-04-18
| Subject: Re: Belphegor Progress Tue Jul 13, 2010 6:25 pm | |
| nice also will these knives be used as traps or only as a projectile? keep up te good work | |
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Sesshōmaru ~KHRB Leader~ ~Flame of Rage~
Posts : 234 Join date : 2010-01-05 Location : United Kingdom
| Subject: Re: Belphegor Progress Wed Jul 14, 2010 12:30 am | |
| Maybe traps, I am not sure. What did you have in mind for Knife traps anyway, I am open to suggestions? Also I forgot to mention that the knife itself is a weapon. | |
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Death Hitman
Posts : 170 Join date : 2010-04-18
| Subject: Re: Belphegor Progress Wed Jul 14, 2010 2:30 am | |
| maybe like he starts with 10 knives he can throw, when they are on the ground and the opponent touches them they will get damage, or when you throw them you hold the butten down and he pulls the knive back to himself ( with the wire). when you run out of the knives you can simply pick it up. If its too hard to code then just forget this idea | |
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Sesshōmaru ~KHRB Leader~ ~Flame of Rage~
Posts : 234 Join date : 2010-01-05 Location : United Kingdom
| Subject: Re: Belphegor Progress Wed Jul 14, 2010 3:05 am | |
| Well, everyone can pick the knifes up, Bel has an unlimited suply of knifes. I will try the wire thing though, were he can pull it back while throwing it, but not when it hits the ground. | |
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TaKeShi Arcobaleno
Posts : 313 Join date : 2010-04-07 Location : Our House...
| Subject: Re: Belphegor Progress Wed Jul 14, 2010 3:12 am | |
| Cool Update...
I Think There Should Be A Skill That Bel Will Put A Wire On His Enemy And The Knife Will Follow
Or A Trap When The Enemy Pass The Wire He/She Will Get Dmg.. | |
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Sesshōmaru ~KHRB Leader~ ~Flame of Rage~
Posts : 234 Join date : 2010-01-05 Location : United Kingdom
| Subject: Re: Belphegor Progress Wed Jul 14, 2010 4:33 am | |
| I was planning that already | |
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Tsuna234 Hitman
Posts : 121 Join date : 2010-04-08
| Subject: Re: Belphegor Progress Wed Jul 14, 2010 7:32 am | |
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Sesshōmaru ~KHRB Leader~ ~Flame of Rage~
Posts : 234 Join date : 2010-01-05 Location : United Kingdom
| Subject: Re: Belphegor Progress Tue Jul 20, 2010 3:01 pm | |
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VongolaNinja Student
Posts : 63 Join date : 2010-05-31 Location : Earth
| Subject: Re: Belphegor Progress Sat Jul 24, 2010 8:17 am | |
| Hey guys, can you teach me briefly how to do all these?...I have been wanting to learn these since I saw NTSD, and after learning, I might be able to help out, if not, just for entertainment that I will be able to create for myself, so will you guys teach me something about this please? | |
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Sesshōmaru ~KHRB Leader~ ~Flame of Rage~
Posts : 234 Join date : 2010-01-05 Location : United Kingdom
| Subject: Re: Belphegor Progress Sat Jul 24, 2010 8:28 am | |
| Check up lf-empire.de then go to little fighter 2, then data changer. | |
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VongolaNinja Student
Posts : 63 Join date : 2010-05-31 Location : Earth
| Subject: Re: Belphegor Progress Sat Jul 24, 2010 10:20 pm | |
| Ok, thanks, now trying to make some characters on my own =D | |
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Sesshōmaru ~KHRB Leader~ ~Flame of Rage~
Posts : 234 Join date : 2010-01-05 Location : United Kingdom
| Subject: Re: Belphegor Progress Tue Jul 27, 2010 4:11 pm | |
| If you can become good enough, you could join khrb. | |
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TheMysteriousMist Student
Posts : 8 Join date : 2011-02-06 Location : With Shingola
| Subject: Re: Belphegor Progress Fri Feb 11, 2011 1:55 pm | |
| I guess I could do the same | |
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